The Bloodlines website addresses the issue of drama in a role playing environment. Some of the causes of conflict are:
- A soul being held 'hostage' for ransom or simply out of spite
- Clan arguments, conflicts, battles
- Minion defection or 'clan hopping'
- Disputes over hunting of humans, souls/blood etc.
- Anger over the sending of bite requests
In my 2+ years as a Bloodlines player and my many years of online gaming, I've learned a few things about people and their behavior within clans/guilds/hordes. I often say I look for the positive in each person I meet. We welcome everyone into our clan with open arms and seek to help them and share the fun of SL with them. Then there are those few that LOVE to suck everyone into their hellish nightmare of drama. Here's my two cents:
- Those who say they hate drama in their profiles are usually the ones that cause it. (Thank you for pointing that out Lola!)
- If a player is in the Curse Horde, there is a reason for it. Hunt in that group cautiously.
- A problem player will show their true colors within the first few days if not minutes of joining. Those that "don't belong" or fit in with the group will normally leave eventually. Hopefully without causing much drama. Often the drama mongers will be back in Bloodlines on an alt causing trouble in yet another clan. They can't seem to stay away from the game.
- Communicating your concerns with a royal or other royals within your clan is essential for squashing the drama before it happens. Keeping an eye on whomever makes you all on the same page and support each other in a time of crisis or critical action.
- Keep notecards of conversations (within TOS of course!) so you can prove your point if ever needed. We had an idiot once that denied his wrongdoings and at least seven us of had notecards that proved his bullshit. He certainly couldn't deny it then! And he did not get any sympathy from other clan members once he was booted with that kind of documentation.
No comments:
Post a Comment